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Thread: face model

  1. #1
    Join Date
    Feb 2007
    Location
    Maldives
    Posts
    461

    Default face model

    I modelled a head on c4d... its for an interior scene i'm makin soon.. i made it by usin subdivision polygon modellin technique... (which mean this was once a cube taht i sub divided and played around with different points)

    the texture material isnt mine...


    EDIT

    EDIT AGAIN: nvm.. i decided on the base..
    Last edited by sic.sick6; 05-07-2007 at 09:11 AM.


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  2. #2
    Join Date
    Jan 2007
    Location
    Sydney, Australia
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    259

    Default

    Quote Originally Posted by sic.sick6 View Post
    I modelled a head on c4d... its for an interior scene i'm makin soon.. i made it by usin subdivision polygon modellin technique... (which mean this was once a cube taht i sub divided and played around with different points)

    the texture material isnt mine...
    holy shit tahts a great outcome and i can't wait to see the complete interior scene.
    Fav:





    Quote Originally Posted by kemo View Post
    Kemo_is_god: shutup sic.sick
    sic.sick6: oh noes... i must shuttup! kemo's mighty servant hath spoken...

  3. #3

    Default

    skrillz! lol, his face is really chiseled....depends what look you are going for and what style its supposed to be. Great job just on being able to make something like this. then another great job on the outcome.

  4. #4
    Join Date
    Jan 2007
    Location
    Minnesota
    Posts
    5,091

    Default

    Dayum sick. Thats awesome. I like the detail in teh face, and it really looks like something you'd find in like an old aztec area or something like that. Nice job.


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