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 Originally Posted by diesel
love the tut, cudnt really find a stock i liked to go in so its not very noticable lol
still dont mind my outcome- thanks daemon!

Wow this gives good outcomes nice work there. Maybe delete some of the angled strokes on his head. thx for trying.
 Originally Posted by silentshadow
Tried it out, skipped som steps and such...

Really happy with the result 
Its a very nice sig, thx for trying.
 Originally Posted by Jimmy
Daemon's sigs always cool...
Thx
 Originally Posted by NSR
awesome 
thx again
 Originally Posted by LancerEvo
I'm on a 30 day free trial of CS3, so I actually got to try this. Except, my comp froze while i was at the end, about to add the text. I didn't save. So now, I need to start over again. Meh. It was sloppy anyway.
Thx for trying anyway im looking forward to see the result
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i had another go using ur tut daemon cuz i likey :P

which do u think is better, my first or this 1?
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The first one is defently better render is to small in the second one and the angled strokes are to visible also the text needs majour work in v2
Thx for trying it again
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what splatter brush did u use?!
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 Originally Posted by NSR
what splatter brush did u use?!
cant remember just one i got from da
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uhm where can i find stocks?
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great tutorial daemon!!! but its cs2.....im still stuck on stinking ps7.....can you please offer some scatter-smudging techniqes for ps7??will post the outcome once i can upload it......
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 Originally Posted by Craash
uhm where can i find stocks?
www.google.com 
Working on outcome
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Failed , but I really love this sig, i had no idea about clipping masks, they're awesome 

render is horrible. :X just everything about it lol
and i've got that silly color problem again, I think i make my gradient maps too monotone and that affects the whole picture.
i'm gonna try a nintendo character, they have more vibrant and basic color schemes so maybe i'll do better with that.
Well crud that didn't work either:

I give up
Last edited by Dycro; 08-28-2007 at 07:41 PM.
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