Originally posted by Elektrik+--><div class='quotetop'>QUOTE(Elektrik)</div>
That&#39;s amazing! Maybe tone down the leg thing reflection on his body though[/b]
I&#39;ll remember that next time I render it. 49 minutes at 1600x1200...

Originally posted by Jack@
It&#39;s decent, the design of the robot isn&#39;t extraordinary, but overall its ok. And about blender being equal (or nearly) to c4d or 3ds max... I disagree. If that were true, nobody would bother paying the $3,500 for 3ds max.
I know it&#39;s not extraordinary, and it certainly has flaws, but still, it&#39;s my best, probably most complete model.

And the reason people pay $3,500 for 3ds max is that it is considered as a professional tool that has been around for a while, and many people are good at it.
Blender is not fully at 3ds level (yet), but it&#39;s getting there. There are few great Blender modelers, and only a handful good animators. The program is still young. 3ds (and maya and all the other pro tools) have thousands of skilled professionals.

Tell me... Does 3ds have a built-in fluid simulator?

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Dang thats a nice render, but a bit grainy

I hated Blender, its too much like 3dsm ... it confuses me!
I think I oversharpened it... I could also have put the GI sampling higher, but that takes even longer to render.

90% of the people that download blender never gives it more than a quick glance. The UI is far from beginner-friendly. It has none of the nice big buttons in C4D, for example.