GFXVoid Graphic Design Forum

Remove Text Formatting
Loading...

» Online Users: 8,816

0 members and 8,816 guests
No Members online

» Site Navigation

 > FAQ

» Stats

Members: 35,442
Threads: 103,075
Posts: 826,688
Top Poster: cc.RadillacVIII (7,429)
Welcome to our newest member, Lekelindids
Results 1 to 6 of 6
  1. #1
    Join Date
    Oct 2006
    Posts
    23

    Default Second Thing I've Ever Made in 3DS Max




    like i said this is only the second thing i've made using 3DS Max, I've been real busy at school since my chess entry, but any C&C would be really helpful and greatly appreciated


  2. #2
    Join Date
    Apr 2005
    Location
    Singer Island, FL
    Posts
    5,206

    Default

    Looks good, but why does one rim have black while the other doesnt?

  3. #3
    Join Date
    Oct 2006
    Posts
    23

    Default

    Thats just a shadow made by the lighting i put on it.


    Oh and if anyone knows how to make these rims a real shiny chrome, could u pleassse help? haha thanks

    seth


  4. #4
    Join Date
    Jun 2005
    Posts
    1,078

    Default

    Hey seth, I'm guessing you followed this
    http://www.tutorialized.com/tutorial...a-car-rim/9072
    ya?

    Either way, cool stuff. Definitely good skills to learn. If you'd like to learn more, I suggest going to www.onnovanbraam.com because he has some very good tutorials teaching the basics of poly modelling. They're more articles than they are tutorials because they won't teach you how to make something specifically, but they'll teach you how things work - which is better.

    As for the shiny chrome, that depends on a couple things. First, what renderer are you using? Second, a reflective object is only as good as the environment it's reflecting so to make it look good you have to set up some sort of environment - the easiest being some hdri (used to reflect, not to light). It's possible to set up an environment to reflect with the default scanline renderer, but its easier with mental ray and vray (I use vray). To do it with the default scanline, make a big sphere that surrounds your entire scene, apply an image you want to reflect as diffuse color, go to modifiers and click normal modifier, then flip normals. After that, set self-illumination to 100. So what you're doing is making an image wrap around your reflective objects so they have something to reflect. They should look much better then. Also, to make it look a little more metallic, raise the specular to around 200-250 and raise the glossiness to about 100.

    Hopefully that help a little bit, let me know if you want any more help

  5. #5
    Join Date
    Oct 2006
    Posts
    23

    Default

    yes that is the tut i followed,
    as for the renderer, all i did was put a skylight and then did
    rendering>advanced lighting>light tracer and then clicked render
    i had a white plane beneath the rims also. To get the color for the rims, i used the same web site's tutorial on how to make gold and silver.
    But i will look at the website u gave me and work on some things... also, do i have to download enviroments and vray? I am very new to this so sorry if these are some noobish questions, but im just trying to learn =P

    thankss
    seth


  6. #6
    Join Date
    Jun 2005
    Posts
    1,078

    Default

    Quote Originally Posted by xseth99x View Post
    yes that is the tut i followed,
    as for the renderer, all i did was put a skylight and then did
    rendering>advanced lighting>light tracer and then clicked render
    Yeah I had a feeling you used ambient occlusion and the default scanline.

    Quote Originally Posted by xseth99x View Post
    do i have to download enviroments and vray? I am very new to this so sorry if these are some noobish questions, but im just trying to learn =P

    thankss
    seth
    Dont worry about being new, we all start somewhere. Vray is actually an external renderer (it doesn't come with max) that you need to purchase. For Vray, you can download files called hdr probes that you import into max and then set as the reflection and/or the lighting environment.

Similar Threads

  1. judge dredd
    By *Peng* in forum Sigs & Manips
    Replies: 14
    Last Post: 09-16-2005, 12:40 PM
  2. Hey
    By Wajo in forum Introductions
    Replies: 3
    Last Post: 06-27-2005, 12:52 PM
  3. My Website Logo...
    By NightStalker in forum Digital Art
    Replies: 8
    Last Post: 03-22-2005, 06:22 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Powered by vBadvanced CMPS v4.1.1