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Results 4,101 to 4,110 of 4959
  1. #4101
    Join Date
    Sep 2010
    Posts
    123

    Default

    4 or 5/10

    Too much going on. Not diggin the colors, and there are a lot more than one light source in your tag. Not a fan of all the vectors on the left either.

    BTW, why the hostility around here? Shit, yall get pissed when someone doesn't like your tag. Chill out, so what if one person doesn't like it? It's one person out of, what? 10's of thousands of GFX'ers. Don't think one person's opinion will way everyone else's opinion.
    ..The Helmet..

  2. #4102
    Join Date
    May 2008
    Location
    Michigan
    Posts
    1,227

    Default

    7.5/10
    5/10

  3. #4103
    Join Date
    Mar 2009
    Location
    Maryland,USA
    Posts
    1,060

    Default

    4/10





    In all deepest reality, we may only imagine the days past us, knowing that anything and all happens; and time will never be written until the happening... The future is 'eXcellence'.

    eXx

  4. #4104

    Default

    9/10 if made with your own vector shapes






  5. #4105
    Join Date
    Jun 2010
    Location
    netherlands
    Posts
    861

  6. #4106
    Join Date
    Jan 2010
    Location
    Guatemala
    Posts
    1,084

    Default

    nice smudge, simple but nice 8/10
    Favorite and Most Recent:




  7. #4107

    Default

    7/10 Would have been better if you did different coloring? The blue highlights stand out from the tag as well, kiu






  8. #4108
    Join Date
    Sep 2010
    Location
    LBC, Cali
    Posts
    375

    Default

    7/10

    The pop out effect on the render is nice :P, but i'm not too sure about your effects. They seem a little off.

  9. #4109
    Join Date
    May 2008
    Location
    Michigan
    Posts
    1,227

    Default

    3/10. I just don't like it.

  10. #4110
    Join Date
    Jul 2009
    Location
    Brooklyn, New York
    Posts
    1,604

    Default

    7/10
    A bit messy with the effects. Lighting is nice though but text could be positioned a bit better.

    My Three Rules Of Making a Sig Flow, Lighting and Depth


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