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Another speedart
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I really like the style you creative designs you've added.
Even though some of the animals were LQ, you tried your best.
You even added shadows and the birds coming out of the trees and you rendering the Iron Man dude. My gosh, one of the best Speed Arts I have seen in a long time.
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C&C
I like the concept of this piece and vibrant colors, it has a "wallpaper" feel to it.
Your primary light seems to be coming from the background which means that your shadows should be stretching out towards us and not towards the background. When adding shadows keep the distance and position of the light source in mind, if the light source is close then having sharp and solid shadows will work for the piece but if the light source is at a distance you want to have blurred and stretched out shadows. If you have an initial shadow (like the tree) just follow and/or make the rest match that one.
The animal sizing also needs a bit of work. While the Zebra looks a bit small, the Fox looks really huge. To mimic "realistic" animal sizing just compare the size of your renders to the grass blades on the floor. Once you have the first animal render at its correct size you can work on the ones in the background, just remember that using one render over and over again will lower the quality of your work, it's best to have variety.
The pieces on the back should be a bit blurred since they are a bit far, it will give it a "distanced" look and feel.
NJ and KIU
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Very nice Dubstep and nice video!
Last edited by Derosion; 06-20-2011 at 10:48 AM.
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 Originally Posted by Syn
I like the concept of this piece and vibrant colors, it has a "wallpaper" feel to it.
Your primary light seems to be coming from the background which means that your shadows should be stretching out towards us and not towards the background. When adding shadows keep the distance and position of the light source in mind, if the light source is close then having sharp and solid shadows will work for the piece but if the light source is at a distance you want to have blurred and stretched out shadows. If you have an initial shadow (like the tree) just follow and/or make the rest match that one.
The animal sizing also needs a bit of work. While the Zebra looks a bit small, the Fox looks really huge. To mimic "realistic" animal sizing just compare the size of your renders to the grass blades on the floor. Once you have the first animal render at its correct size you can work on the ones in the background, just remember that using one render over and over again will lower the quality of your work, it's best to have variety.
The pieces on the back should be a bit blurred since they are a bit far, it will give it a "distanced" look and feel.
NJ and KIU
thanks for this helpfull CnC
now you said it my eyes noticed it too, i'll keep that in mind next time!
thanks
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