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Thread: Shaco

  1. #21
    Join Date
    Sep 2010
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    LBC, Cali
    Posts
    375

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    Yeah, I've been working on it for a while now, taking Justin's advice of course, and it just seems that I'm making it worse.

    :/

    Perhaps I'll just let this one go.

  2. #22
    Join Date
    Mar 2010
    Posts
    612

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    Quote Originally Posted by TRUeLM View Post
    Without the bokeh :

    Quote Originally Posted by JustInCredible View Post
    I think with the Bokeh stock was used as a filler to take up space in the sig rather than create an sense of improvement. Maybe by changin the color of the Bokeh to a dark Purple or some shade of Violet you can achieve the goal you are lookin for.

    The Blurred bokeh makes it confusin and hard to differentiate the focal. They are semiblurred and the shade of gray makes it hard for you to distinguish the focal. Once you do find the focal there is nothing else too look at.

    Without the Bokeh stock you got some room to work with. You can create alot of depth with this. The sides are a bit messy and you can improve it by creatin some sort of flow with the clip mask. Or can I suggest adding some sorta C4D and usin a curves layer to make it reallly dark to create some sense of controlled chaos. I would like to see a tiny bit more or that dark purple color OR that cyan color from the eyes.

    Lightin could make or break this piece. Lightin could create depth and a better atmosphere. Right now if you look at it without the Bokeh stock the render has only the head. I would show some more of the shoulder. The current lighting you have right now is all comin from the top in a striaght line which is incorrect. As you can see the lighting comes from the top right and behind the face. try workin with that through lighting effects and then make the back a bit lighter and then makin the face darker. Then try to burn and dodge to make the lightin correct
    ^This.

    My suggestions for lighting, is to darken the bottom more and increase the lightsource from the top right. The light on the stock/render makes it seem as though it's coming from the top. Try to bring the focal out more and create some depth. Also, I want that stock/render....like now.

  3. #23
    Join Date
    Dec 2009
    Location
    Netherlands
    Posts
    1,412

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    Quote Originally Posted by furbz View Post
    ^This.

    My suggestions for lighting, is to darken the bottom more and increase the lightsource from the top right. The light on the stock/render makes it seem as though it's coming from the top. Try to bring the focal out more and create some depth. Also, I want that stock/render....like now.
    I'm sure I have it somewhere aswell, I'll have a look.

  4. #24
    Join Date
    Dec 2010
    Location
    italy
    Posts
    287

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    just epic

    i think v2 is better

    but what anime / game is the protagonist?
    p.s. can i have the stock/render?
    Last edited by Snayke; 02-10-2011 at 10:09 AM.

  5. #25
    Join Date
    Dec 2010
    Posts
    1,145

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    Quote Originally Posted by Snayke View Post
    just epic

    i think v2 is better

    but what anime / game is the protagonist?
    p.s. can i have the stock/render?
    its shaco from league of legends
    Last edited by Timentia; 02-10-2011 at 10:18 AM.









  6. #26
    Join Date
    Dec 2010
    Location
    Philippines, Manila(to be exact)
    Posts
    299

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    OMG! the tag haz potential! i really love the contrast though the issue about them bokeh's? uhh? make it blend more on the atmo soo that it won't look that empty. and do you mind if i ask you if its a render? if so can i colab with it? :F
    write me an epic ftw!!!!!


    I is feeling soo enthusiashamz



    ^THE SH#T^

  7. #27
    Join Date
    Sep 2010
    Location
    LBC, Cali
    Posts
    375

    Default

    It's a stock. Here it is, in case Aether didn't find it :

    http://www.leagueoflegends.com/board...2&d=1291969151

  8. #28
    Join Date
    Dec 2009
    Location
    Netherlands
    Posts
    1,412

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